ollie
New Member
Posts: 1
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Post by ollie on Apr 1, 2015 3:58:32 GMT -5
Hello to all,
I was shocked, as I believe many were, to one day find that I could no longer log into my account. A storm of emotions flooded my being as I thought about the prospect of no longer having one of my favorite games available to play. Of course, I am now, to a point, relieved that I may one day be able to play again. However, since my journey began with this game, back in 2001 Beta, and off and on throughout the years, I have regrettably noticed that it went to hel... Long were the days, and even longer the nights, that I trained, painstakingly enduring level throughout level of continuous slimes, golems, cyclops, etc. At first the game was amazing, awesome people playing with the intent to be better and help each other out. After my first round with helbreath I then rejoined to find that the world had changed, not entirely for the good or the bad but it wasn't the same. After my second round I came back again to a rude awakening, everything that had once made this game amazing had changed. I hope that this future, that may happen, will bring back more of the original 2001 version, with some upgrades, than anything else because that's what made the game and could make it again... With much anticipation and hopefully no regret, a helbreath addict on a vent,
Ollie 2001- Darkhawkeye
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Post by TehG00SE on Apr 9, 2015 8:20:24 GMT -5
Thank you for your post!
Everyone has their own loves and hates of the previous projects, that is the exact reason I pushed to launch these forums.
Obviously we were no where near ready with domains and such, and we went with "K.I.S.S" theory, but I wanted the thoughts, the love, the hate from the community that loved the game as early in development as possible. Alot of people have suggested just as you have, to capture the early days of helbreath, where the elite were the elite, but no viewed as game breaking and the simplest of task were new and fun. This is something we are aiming to recapture as we look at balancing and even the adventuring aspects of the game, and of course, the storyline. It is important to note, there will be many drastic changes to all of the above to seperate the game from "Helbreath" but accent on the genre itself to feed into the love people had/have for the game.
Its not an easy process (despite popular belief) but we did not take on the project thinking it was.
Thank you again for your post!
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